Video game marketing : (Record no. 184719)

000 -LEADER
fixed length control field 01563cam a2200313 i 4500
001 - CONTROL NUMBER
control field 19093629
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20241217085658.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 160513s2017 enk b 001 0 eng
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER
LC control number 2016014153
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9781138812277 (pbk.)
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
Canceled/invalid ISBN 9781315748900 (ebook)
040 ## - CATALOGING SOURCE
Language of cataloging eng
042 ## - AUTHENTICATION CODE
Authentication code pcc
050 00 - LIBRARY OF CONGRESS CALL NUMBER
Classification number HD9993.E452
Item number Z33 2017
082 00 - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number 794.8068/8
DDC Edition number 23
Author Mark ZAC
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Zackariasson, Peter,
Dates associated with a name 1972-
245 10 - TITLE STATEMENT
Title Video game marketing :
Remainder of title a student textbook /
Statement of responsibility, etc. Peter Zackariasson and Mikolaj Dymek.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture London ;
-- New York :
Name of producer, publisher, distributor, manufacturer Routledge, Taylor & Francis Group,
Date of production, publication, distribution, manufacture, or copyright notice 2017.
300 ## - PHYSICAL DESCRIPTION
Extent vi, 155 pages ;
Dimensions 24 cm
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc. note Includes bibliographical references and index.
505 0# - FORMATTED CONTENTS NOTE
Formatted contents note The market for video games -- Marketing strategy and the marketing mix -- Video game as products or services -- Brands and video games -- Marketing communication and video games -- Marketing research for game development -- Postmodern marketing -- Marketing as practice -- The future of game development -- Advergames and in-game advertising -- Gamification -- Alternate reality games.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games industry.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name entry element Video games
General subdivision Marketing.
700 1# - ADDED ENTRY--PERSONAL NAME
Personal name Dymek, Mikolaj,
856 ## - ELECTRONIC LOCATION AND ACCESS
Materials specified eBook
Uniform Resource Identifier https://www.taylorfrancis.com/books/mono/10.4324/9781315748900/video-game-marketing-peter-zackariasson-mikolaj-dymek
Link text Single File
906 ## - LOCAL DATA ELEMENT F, LDF (RLIN)
a 7
b cbc
c orignew
d 1
e ecip
f 20
g y-gencatlg
942 ## - ADDED ENTRY ELEMENTS (KOHA)
item type e-Book
Holdings
Withdrawn status Lost status Damaged status Shelving location Date acquired Source of acquisition Price Full call number Accession Number Date last seen Uniform Resource Identifier item type
      Internet 2024-12-17 Taylor and Francis 440.00 794.8068/8 ZAC NB3242 2024-12-17 https://www.taylorfrancis.com/books/mono/10.4324/9781315748900/video-game-marketing-peter-zackariasson-mikolaj-dymek e-Book
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