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1. 3D game engine design : a practical approach to real-time computer graphics /BY David H. Eberly

by Eberly, David H.

Edition: 2nd ed.Publisher: Amsterdam Elsevier 2007Availability: Items available for loan: Engineering Library [Call number: 006.693 EBE] (1).

2. Game physics / [by] David H.Eberly, Ken Shoemake

by EBERLY, David H.

Publisher: New Delhi Morgan Kaufmann 2005Availability: Items available for loan: Main Library [Call number: 006.6 EBE] (1). Items available for reference: Main Library [Call number: 006.6 EBE] (1).

3. Game physics

by EBERLY, David H.

Publisher: New Delhi Morgan Kaufmann 2004Availability: No items available

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