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3D game engine design : a practical approach to real-time computer graphics /BY David H. Eberly

By: Eberly, David H.
Publisher: Amsterdam Elsevier 2007Edition: 2nd ed.Description: xxii, 1018 p.ISBN: 9780122290633.Subject(s): 3D display systems | Computer graphics | Real-time programming | Computer games-ProgrammingDDC classification: 006.693
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Item type Current location Collection Call number Status Date due Barcode
Books in Stacks (S) Books in Stacks (S) Engineering Library
Science & Technology
S 006.693 EBE (Browse shelf) Available 252786

Includes appendix, references and index.

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