Eberly, David H.

3D game engine design : a practical approach to real-time computer graphics /BY David H. Eberly - 2nd ed. - Amsterdam Elsevier 2007 - xxii, 1018 p.

Includes appendix, references and index.

9780122290633


3D display systems
Computer graphics
Real-time programming
Computer games-Programming

006.693 / EBE