Principles of computer graphics: theory and practice using OpenGL and Maya
By: GOVIL-PAI, Shalini.
Publisher: New York Springer Science+Business Media 2004Description: xi, 295 p.ISBN: 387955046.Subject(s): Computer graphicsDDC classification: 6.6Item type | Current location | Collection | Call number | Status | Date due | Barcode |
---|---|---|---|---|---|---|
![]() |
Main Library Arts and Humanities Section | R | 006.6 GOV (Browse shelf) | Available | 164709 |
Browsing Main Library Shelves , Shelving location: Arts and Humanities Section , Collection code: R Close shelf browser
![]() |
![]() |
![]() |
No cover image available | No cover image available |
![]() |
![]() |
||
006.6 GON Digital image processing | 006.6 GON Digital image processing | 006.6 GON Digital image processing | 006.6 GOV Principles of computer graphics: theory and practice using OpenGL and Maya | 006.6 GRO Digital imaging for visual artists / | 006.6 HEA Computer graphics / | 006.6 HEA Computer graphics with OpenGL |
There are no comments for this item.